Equipment

The Equipment Window
The equipment window handles what the player is currently using. Each slot can be added very simply to the player inventory window. When an item is equip or unequip it will send a event to the player pawn.

Events
The following Picture shows how to handle events for changing equipment. This will fire whenever something is removed or added to the Player Equipment Array. It returns the index that was changed, then you can use the Get Equiptment Slot Properties.

This can be used to cue many functions or actions. The demo sample contains very simple code, but it can be extended. Check out the Tutorials page for more.

The supplied image shows how you can get the Slots Name, its type (primary, Helm, Armor etc.. ) and the item that is now equip.